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Eye throws

Enter X, Z and Yaw from F3 for each throw.

Result

Use at least two throws to calculate the intersection.

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Waiting for throws

Throw the Eye of Ender, look along its flight path, then write down X, Z and Yaw.

Which F3 angle should I use?

Use Yaw only. Pitch is not needed.

Open F3, throw the Eye of Ender, look exactly along the flight direction and write down the horizontal rotation angle: Yaw.

Minecraft 1.21.11+: if Yaw is hidden, enable rotation/Yaw in the F3 debug settings.